This is not made by me or mmopro.org team !!!
Credits: udead
Program that edits the terrain, you are able to put it in-game.
[Only registered and activated users can see links. ]
Put it in your Wow-Directory
Controls
w - Moves the camera forward
s - Moves the camera backwards
a - Move the camera to the left
d - Move the camera to the right
q - Rotate the camera left
e - Rotate the camera to the right
.- Rotate the camera down
,- Rotate the camera up
x - Moves the camera down
Spacebar - Moves the camera up
r - Raises the area
l - Lowers the terrain
i - Increases the radius
I - Reduce the radius
v - Increases the intensity
V - reduce the intensity
z - Bring all the vertices on the same level
t - Changes the terrain mode
- - Hides the WMO on / off
_ - Hides the MDX on / off
u - Increases the rendered texture layer
U - reduce the rendered texture layer
j - Places an object
p - Saves changed ADT
b - Raises the position of a model (Y-axis)
B - Lowers the position of a model (Y-axis)
n - Moves the object positive on the x-axis
N - Moves the object on the negative X-axis
m - Moves the object positive on the Z-axis
M - Moves the object on the negative z-axis
y - copy the World map object <WMO>
You'l need Mywarcraftstudio to add it in game.
[Only registered and activated users can see links. ]
How to add it Ingame
Scroll down to the bottom of mywarcraftstudio to only show .adt files
Then go up to Pack, then edit MPQ archive and select patch.mpq
Then locate the map you edited in yiasedit. It would look something like "Kalimdor_14_21.adt.3212723" Rename it so it says "Kalimdor_14_21.adt"
(Just take off the numbers after .adt)
Then go back to mywarcraft studio and go to world/maps and look for the file that looks similar to yours (if you edited a map in eastern kingdoms, it will be under world\maps\azeroth)
Once youve found the file, delete it and then go back up to the azeroth file, and right click it, then import file. Fond the file you saved with "P" in your save file, and import that. Then it's ingame
Importing Buildings
To import buildings, go to mywarcraftstudio. Then, go to the bottom and have it only show .wmo (world map object) Then right-click the object you want and click "Copy Treepath" Open notepad and right click. Hit "paste" and put the address you see in notepad in that little grey bar in the bottom you see in YiasEdit. After you have entered that hit "J" And viola theres the building. Look at the controls above to move it up,down,left,right.



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