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  1. #11
    Status : CanadianBlitz is offline
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    Thanks!
    They work great!

  2. #12
    Status : KaKa2081 is offline
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    yo , kaka2081 from ac-web here :P


    my release is getting famous LOL xD


    Got "deathstat" error when insterting them ? then insert this :


    ALTER TABLE `creature_proto` ADD COLUMN `death_state` INT(47) UNSIGNED NOT NULL DEFAULT 0;

    Update :;

    Trinity Mall v3.5 Changelog:
    - Added and Spawned Trainers (Classes, Professions, Weapons, Riding)
    - Added the 3.3.5 items that were missing. (Ruby Sanctum) *
    - Added a GM Item vendor. **
    - Moved some GM items, which appeared at some vendors, to the GM Item vendor.
    - Fixed typos on some vendors' subnames. (Hierlooms -> Heirlooms, Collectables -> Collectibles)
    - Fixed an item that reported non-existant in the console (ID: 2090 -> ID: 20901)
    - Fixed [Unknown column `DeathState` in `field list`] error. ***
    - Fixed [`MovementType`=0 (idle) have `spawndist`<>0, set to 0] error.
    - Consolidated and cleaned Trainers. *NEW*
    (Enchanting, Alchemy, Engineering were split on two or more trainers, now they're under single trainers)
    - Added specializations to the according professions. *NEW*
    % Engineering: Gnomish/Goblin Engineering & Trainer Recipes.
    % Tailoring: Shadoweave/Moonweave/Spellweave & Trainer Recipes.
    % Blacksmithing: Armorsmith/Weaponsmith & Trainer Recipes.
    % Leatherworking: Tribal/Elemental/Dragonscale Leatherworking & Trainer Recipes.
    % Alchemy: Potion/Transmutation/Elixir Master & Trainer Recipes.
    - Pulled all trainer spells from database and merged them into the trainers. *NEW*
    (Now not a single spell should be missing)
    - Added missing books to vendors. *NEW*
    (Tome of Polymorph: Serpent)
    - Rearanged Profession vendors properly. *NEW*
    - Some minor clean-up and value updating. *NEW*

    Download (GMIsland/Trinity only): [Only registered and activated users can see links. ]


    * Due to the 150 items-per-vendor limitation, the 4 weakest Amulets were put into sql comments. (To enable them, edit npcdata_trinity.sql)
    ** You need .gm on to be able to see it, this was done in case you want to bring players to the mall.
    *** This was also necessary for the proper function of Trinity. (Since you can't save any newly-spawned NPC if the death_state column exists)

    NOTE: To avoid any malfunctions, please uninstall any previous versions and clear your WoW/Cache.
    Last edited by KaKa2081; 09-01-2011 at 02:18 AM.

  3. #13
    Status : Mootje12 is offline
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    I have a stupid question I'm new to all this what do I have to do at database?


 

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